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Microsoft hopes ‘Titanfall’ can boost Xbox One

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Posted March 12, 2014
Gamers get a sneak peek at the new game 'Titanfall' on Xbox One at the Microsoft Lounge on February 24, 2014 in Venice, Californ
Gamers get a sneak peek at the new game ‘Titanfall’ on Xbox One at the Microsoft Lounge on February 24, 2014 in Venice, California
Tech titan Microsoft—which has struggled to keep pace with Sony and its PlayStation 4—is pinning its hopes on a new action video game, ironically named “Titanfall.”

The highly anticipated game for the new generation Xbox One console lands this week in a major global release, with Microsoft is betting it will keep the company in the forefront of the battle for the living room and home entertainment.

“The challenge is finding the ‘killer game,'” says Avi Greengart of research firm Current Analysis.

“Titanfall appears to be the first must-have, first-person mutliplayer game that takes real advantage of the Xbox One’s additional horsepower.”

Technology analyst Rob Enderle at Enderle Group said the new game—featuring elite assault pilots and heavily-armored, 24-foot (six-meter) titans— will be a critical test for Microsoft.

“Titanfall is really the big title for Xbox One,” he said. “Game consoles live and die on blockbusters, so it is really important that the audience likes this game.”

The game is produced by Respawn Entertainment, using designers of the “Call of Duty” blockbuster series, and distributed by Electronic Arts exclusively for Microsoft’s Xbox and PC platforms. It carries a US price tag of $60.

Read more at: Phys.org

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